Facebook Credits was a virtual currency used to buy items in gaming or non-gaming applications on Facebook. The social networking platform made Facebook Credits available in 15 different currencies, including U.S. dollars, euro, pound sterling, and Danish kroner.
Facebook Credits were available from 2011 to 2013 and could be purchased through PayPal, credit card, mobile phone, or any other form of payment like physical gift cards or coupons. People on Facebook’s social networking platform used these credits to buy items in games like Farmville, developed by Zynga, and others. Zynga expected to earn $500 million in 2010 from intangible products sold on the gaming application.
Initially, people purchased one credit for $0.10, and Facebook (now Meta) took 30% of all purchases made through these credits. Before shutting down in 2013, any funds accrued by users were converted into the users' local currency.
Many people purchased Facebook Credits on the Facebook platform. Outside of Facebook, there were several places people could obtain these credits:
Facebook Credits brought notable benefits for its users, developers, and the social network platform.
However, Facebook Credits were discontinued since developers implemented their own virtual currencies, and the need for platform-wide virtual currency diminished.
In 2019, Facebook revisited the thought of digital currency specific to the platform. The company rolled out Libra, a stablecoin based on blockchain technology. Unlike Facebook Credits, Libra was expected to function like a cryptocurrency such as Bitcoin.
Facebook’s goal was to back Libra with fiat currencies to prevent fluctuations in its price. However, some security concerns prevent its widespread adoption and limit the support of the blockchain community.
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